Cinema4D Python Tools 2026 (v2023 and up)
5 Handy Python Tools for Cinema4D 2023 and up PYTHON_OBJECT_PICKER_FOR_RIG_SELECTOR This Python Tag allows you to reference another object, which then will be automatically selected when you pick the carrier of said tag. Handy when you want to create a custom visual rig selector or want important objects always pickable and don't want to use the HUD PYTHON_OBJECT_PINNER An advanced solution to pin an object to a polygon selection. Be it one poly, ngon, or multiple polygons in one selection. The Tag only needs the target object and the desired polygon selection as input. You can switch between polygon selections and even animate them No need to look up polygon IDs Robst to change ob vert counts and IDs Orientation stable, the script always uses the first edge of the polygon to orient itself PYTHON_SCENE_CONTROLLER A simple object with a python tag, which lets you disable common generators like Hair, Hypernurbs, Thickness Generators, Cloth Generators and the Simulation Scene object The script automatically searches the whole scene and switches off any instance Easily disable and enable the functionality Premade HUD element for quick access I use it all the time to keep my scenes fast and manageable and also easier to navigate PYTHON_SPLINE_SNAP A cool deformer of sorts: It snaps the vertices of a spline to the nearest vertices of a target object Offers a live offset parameter to define the distance Easy to unpin by unchecking the box Works as a deformer with any polygon object Nice for cables and such PYTHON_SPRING_OBJECT A constraint, that simplifies a collision spring. Simply define the collider object, radius and stiffness, etc Allows vertex objects and nulls or joints Easy to constrain to 1, 2, or 3 axis No need for an IK setup to achive some springy interaction
Get it → zorryn.gumroad.com