Recursive Subdivision Plugin in Cavalry
Hello,This plugin lets you generate rectangles within a rectangle - and keep subdividing them based on the input controllers.You have option to control: Overall Width and Height Depth of Subdivisions - how many times single rectangle can be subdivided Minimum Cell Size - lenght of shortest edge in pixels Max Number of Cells accross whole design Gutter Size between cells Split Bias - this forces either horizontal or vertical rectangles, and allows you to generate more squares than rectangles as well Animation Speed + Seed Loop - easily loop entire design (best results for scenes with 200+ frames) In the above walkthrough I cover every single controller + showcase 3 examples. This plugin generates Vector Paths inside Cavalry, so you can easily use other Behaviorus to further modify the design. For example, Bevel to round up all the corners.I'm including the sample file with Gradient Shaders as well (no photo or video files included due to licencing). This will allow you to get started quickly.Extra details are available on my blog:https://www.kamilk.co.uk/2026/04/recursive-subdivision-plugin-in-cavalry/Have Fun!KamilInstalation Instructions:https://docs.cavalry.scenegroup.co/tech-info/third-party-plugins/2026-04-01 - 1.0 - Initial ReleaseMinimum Cavalry Version Supported: 2.6.1
Get it → kmotiontutorials.gumroad.com