GSplatCinematic — Gaussian Splat Cinematic Engine for TouchDesigner
GSplatCinematic is a self-contained TouchDesigner component that takes your own captured 3D Gaussian Splat scans (Polycam, Postshot, or any standard .ply export) and turns them into a moody, atmospheric cinematic loop — no keyframing required.Drop in up to three of your own splat files. The engine auto-centers each one, orbits a cinematic camera around it, and transitions between scenes with a genuinely surreal effect: instead of a flat crossfade, each splat dissolves into a field of glowing particles before reforming as the next scene.Features: 3 splat slots — load any of your own .ply Gaussian Splat captures Dissolve-to-particles transitions — tunable particle size, scatter, and glow, not a plain crossfade Cinematic auto-orbit camera with full manual override (yaw, pitch, look-at target, FOV) Auto-centering — no manual position tuning needed when you load a new file Built-in performance optimizer — automatic point-cloud decimation keeps even huge scans running smoothly Full color grade — monochrome, contrast, brightness, black level, film-grain noise, bloom Audio-reactive — drop in a track and the bloom + dissolve glow pulse with the music, with a monitoring toggle so you can hear what you're tuning One self-contained .tox — drop it into any TouchDesigner project, no external dependencies What you need: TouchDesigner and your own Gaussian Splat .ply captures. This tool doesn't generate splats — it's built to bring scans you already have to life.Great for: VJ loops, gallery installs, architectural visualization, music videos, generative art loops.
Get it → accessdenied4.gumroad.com