Devadex

Save and load polygon (PackedVector2Array) as Resource

godot   Free   by ATGolden
GDScript

Very simple plugin for saving and loading polygons PackedVector2Array as Resource. You can add any additional PackedArrays to the resource file to save additional types as resource. Just remember to change them in save_polygon_property.gd and have the property name parsed in inspector_plugin.gd

Get it → github.com
Related:
godotgdscript2d tools

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