Cardboard VR Camera 3D
# Cardboard VR Camera3D Google cardboard VR Camera for godot 4 For mobile use: activate the gyroscope sensor on: 'Project Settings -> Input Devices -> Sensors -> Enable Gyroscope' Usage: * Just place on the scene orcharactebody 3D. Properties: * Active : bool = Is active * UseGysroscope : bool = If use gyroscope as rotation input * Mouse_Sensitivity : float = Mouse sensitivity when not using the gyroscope for rotation * GysroscopeFactor : float = gyroscore factor speed (sensitivity) * RotateParent : bool = if rotates parent * Handle_Mouse_Capture : bool = if handles mouse capture (for non gyroscope use) * Input_Cancel : String = Input to release mouse capture * EyesSeparation : float = Separation of eyes cameras * EyeHeight : float = Base height camera * EyeConvergenceAngle : Eyes camera convergence angle
Get it → github.com