Godot Road Generator
A Godot plugin to create 3D highways, streets, and paths with ease. This is the Godot 4.3-4.6 asset, the plugin is also available for 3.5. Features include: - Fully custom geometry extending the 3D Path node, for perfectly tiled road seams and no holes or gaps. - Custom nodes for road generation (RoadManager, RoadContainer, RoadPoint, and RoadLane) - Flexible procedural intersections via RoadIntersections - Utility RoadLaneAgent node for easily following your road - The ability to define arbitrary number of lanes and other parameters on a per-RoadPoint basis - Procedural geometry for lane changes based on connected RoadPoints - Automated collision mesh generation - Automated AI lane paths created with neighbor-connectedness - Visual feedback with custom viewport gizmos - Quickly generate roads using interactive an interactive add mode and live connection tool - Terrain3D flattening with connector script (Terain3D 1.0+ only) - A variety of pre-modeled intersection pieces are available to drop into your scene, with the ability to "snap" to your other road points. - Export your roads directly to gLTF for further customization, and easily swap them back into your scenes by turning off procedural geo while retaining AI lanes
Get it → github.com