Devadex

Audio Events

godot   Free   by FreekDS
GDScript

Audio Events provides a simple custom node that you can use to generate events at specific times when playing a sound. Simply create an AudioEventPlayer and attach an AudioEvents resource to it. In the AudioEvents resource, you can specify an audio file and the times at which an event (=signal) needs to be fired.

Get it → github.com
Related:
godotgdscripttools

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