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Debug Menu - Display in-game FPS/performance/hardware metrics

godot   Free   by Calinou
GDScript

Displays performance information in a Godot project during gameplay. Can be used when running from the editor and in exported projects. Inspired by id Tech 6/7's performance overlay. Features: - Features compact and full display modes, with the compact mode only displaying FPS, frametime and framerate cap. - Displays FPS, frametime, CPU time and GPU time graphs with a summary of the best/worst/average frametimes over recently drawn frames. - Displays hardware information, including graphics driver version. - Displays software information, including project version (if specified in the `application/config/version` custom project setting) and graphics settings. - Works with the Forward+, Mobile and Compatibility rendering methods. - Works with 2D and 3D projects. - Works when running the project from the editor, but also in exported projects (debug and release). See the usage documentation at: https://github.com/godot-extended-libraries/godot-debug-menu Demo project: https://godotengine.org/asset-library/asset/1903

Get it → github.com
Related:
godotgdscripttools

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