renew-engine
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renew
A game engine in Rust, built code-first: fixed-timestep deterministic simulation, Vulkan rendering, and every capability operable from the command line. Early development - every module is at bootstrap maturity and says so.
A game engine in Rust, built code-first: fixed-timestep deterministic simulation, Vulkan rendering, and every capability operable from the command line. Early development - every module is at bootstrap maturity and says so.